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Toy Story 3 Review

Posted by Mark On June - 18 - 2010 ADD COMMENTS

10 years ago you would probably find me in my house playing with Hot Wheels cars and K’NEX and Nerf guns, and just like Andy, I had a Buzz Lightyear action figure somewhere in my house.  Toy Story was easily one of my favorite movies at the time, I remember when my aunt got me a copy of it on VHS for Christmas.  Now, 10 years later, here I am in college and what is my most anticipated movie of the year?  Well honestly it’s The Expendables, but Toy Story 3 is definitely in the top 3.

Let me first say that I saw the movie in IMAX 3D, which is pretty cool but also not really worth the extra $5.  But once the movie started and I saw the words “Please put on your 3D glasses”  I got pretty excited.  In typical Pixar fashion the movie is preceded by an animated short, this one was called “Night and Day.”  A pretty creative piece that made me smile a few times but nothing really that spectacular.  Then begins the feature presentation and the opening scene is a intense western battle seen through the imagination of a young Andy.  Shortly after we see him all grown up and they start throwing your emotions around immediately.

Pixar really covers all the bases here, the movie is a wild ride and it’s obviously directed at an older audience, while probably enjoyable for kids, there is a lot going on this movie.  It’s genuinely funny, the humor is there, and while I tend to laugh at things that are meant to be sad and otherwise not funny, the parts that are intended as jokes are spot on.

Like Ken, hes flamboyant and prissy and has some really funny moments throughout the film

Like Ken, he's flamboyant and prissy and has some really funny moments throughout the film

There are also some sad parts and there is one part in particular where I was just starring at the screen in completely disbelief and what Pixar was about to do, and had it happened, I would have praised Pixar forever.  On top of that, there is some really scary shit in this movie.  I remember the first one having its moments, but some of the characters and the darkness of them is truly haunting this time around.  If you haven’t seen it yet keep and eye out for Giant Baby, he’s creepy as hell.  Then, to wrap it all up, there are some really pathetic moments like almost every scene involving Andy.  The kid really is just lame, you’re 18 years old man, get a friend.  He brings a picture of himself as a child surrounded by all of his favorite toys to college with him.  Do you know what his room mate is going to when he sees that?  He’s probably going trim some of his pubes off and sprinkle them in Andy’s cereal the next morning.

Toy Story 3 is a really good movie though, I thoroughly enjoyed it.  I’d recommend this movie to almost anyone, but if you’re between the ages of 18 and 25 and enjoyed the first two movies when you were a kid then you have to see this, just don’t bring your kids.  Alright, bring ‘em, but don’t be surprised if they hate their Teddy Bears after.  You heard it here, Toy Story 3 is great.

rating-plate-great

Oh yeah, at the end Woody gets left on the radiator and melts and Andy commits suicide in his dorm room.  Spoiler Alert.

Modern Warfare 2 Review

Posted by Mark On November - 19 - 2009 ADD COMMENTS

Alright, almost everyone should be aware that Modern Warfare released last week, and what a release it was.  Nearly every game store in my area had lines out the door, midnight launches with over 200 customers lined up, and another couple hundred reservations.  Needless to say I got my copy and have been playing the game religiously since last Tuesday (hence the lack of updates).  The game is absolutely awesome.  Period.

rating-plate-great

It’s great, there, done.  That’s the short story.  Really though this game is exactly what a sequel is supposed to be, bigger, better, and more engrossing.  The campaign is a direct sequel to the first Modern Warfare picking up only a few years where that one left off.  I’m not going to get into details in fear of spoiling anything for anyone but you will play as a U.S. Army Ranger and a member of the British Task Force 141.  Every mission is fun to play, engaging, and interesting.  You’ll find your self gunning from and even driving a handful of vehicles this time around and for once it doesn’t feel tacked on (I’m looking at you, Gears of War).  The campaign is on the short side, I beat it on Hardened in less than 6 hours, but it’s 6 hours of non-stop action.  There also isn’t much replay value in the single player aside from higher difficulties, but then again the single player is only a small portion of the whole game.

One of the best new additions is the Special Ops mode, a two-player co-op that takes you through a series of increasingly more challenging missions that have barely anything to do with the overall story arc of the game.  They start out somewhat easy and very short and progressively get harder and more in depth, which makes them a great way to get better at the game.  They also make for good “jump-in” gaming when you only have 15 or 20 minutes to play, you can do a couple Special-Ops missions with your best bud and then be on your way.  Be prepared to get frustrated though as you get towards the top tier of missions, they will really test your skill and patience.

Now, the pièce de résistance, the multiplayer.  The multiplayer is, without a doubt, the most robust, featured, and well-rounded experience available on any platform this generation.  You have a wide array of game modes ranging from the ever popular Team-Deathmatch and Capture the Flag, to massive battles of 18 players in Ground War, limited respawn game types, and even 3rd person versions of a couple game types.  A quick aside about the 3rd person here, it is surprisingly well done and gives the feeling of a Ghost Recon or SOCOM style, so veterans of those games will likely feel at home.

The customization this time around is also more ambitious, each gun has nice variety of attatchments, each perk can be upgraded to offer additional benefits, and you can also customize your kill streak rewards.  All these additions nearly ensure that no two players will be using the same equipment, which allows for some really good team work.  You can have a player on your team with a silenced sniper rifle, who will get a UAV after 3 kills, a played using radar-jammers and a heartbeat sensor raking up the kills to call in a Stealth Bomber, and a commando player on the frontlines consistently calling in Predator Missiles.

Kill streaks have become the showcase of the game, the higher level ones being game changing such as the Chopper Gunner and AC130 which have the ability to keep enemies pinned indoors while continuously adding kills to the scoreboard.  Couple these will a few Harrier Air Strikes and a Pavelow and it makes the game complete chaos for the opposing team.  The game strikes a wonderful balance though, because it offers players the option to bring a selection of anti-aircraft missile launchers into battle to deal with these destructive flying death-machines.

If you liked the first Modern Warfare your gauranteed to enjoy this one, and if you found the first one too annoying or difficult, Modern Warfare 2 is much more accessible.  With added death streak rewards, perks like Hardline that allow you to get kill streak rewards earlier, and Riot Shields, the game can become a fun experience for even the worst FPS players.  This game is a must buy, it has only exceeded my expectations and it will be spinning in the disc tray of my Xbox for months to come.  One more time for dramatic effect:

rating-plate-great

Review: “Raditude”

Posted by Monahan On November - 12 - 2009 ADD COMMENTS

raditude_articleIt’s hard to imagine any band that stirs up a more heated argument than Weezer. Look at almost any comments section under a video or review and you will see something that resembles this:

“Dude, Weezer is so lame. This new stuff is so corny and fake. They stopped being relevant after the ‘Blue Album’ and ‘Pinkerton’. Rivers Cuomo doesn’t know what he’s doing anymore.”

There are many so called fans out there that will only listen to Weezer’s first 2 albums and think all subsequent releases are just crap. “The Green Album”, “Maladroit”, “Make Believe”, and “The Red Album” have met harsh criticisms at the hands of these haters. Will Weezer’s 7th studio album, “Raditude”, silence the critics?

There is no arguing “The Blue Album” and “Pinkerton” are amazing albums and a main reason why Weezer is still going strong today. However, like almost any other band, they’ve evolved and grown as a group. Time changes things people! Whether it be for better or for worse, one can not deny that Weezer is still as popular as ever.

“Raditude” easily tops last years “Red Album” and might be Weezer’s strongest and most diverse showing since “Pinkerton”. The “Red Album” was dragged down by tracks that featured the other band mates on lead vocals. Luckily for listeners, “Raditude” is almost all Rivers.

The album starts off with a bang with the first single off the album titled, “(If You’re Wondering If I Want You To) I Want You To”. It features a radio-friendly hook and sets the tone for an album full of catchy songs; “I’m Your Daddy”, “The Girl Got Hot”, “Let It All Hang Out” and “Trippin Down the Freeway” being among them.

However, this is not strictly an album of just catchy pop-rock songs. You can tell that the group sat down and thought to themselves, “Lets get a little crazy with this one.” This is especially evident on the track “Can’t Stop Partying”. It was first featured on Cuomo’s solo album “Alone II: The Home Recordings of Rivers Cuomo” but was remade for this new release. The song was written by Cuomo and producer/rapper Jermaine Dupri, and also features some guest vocals from Lil Wayne. The lyrics are over the top and something you’re more likely to find on, well, a Lil Wayne song. Such as:

‘Just follow the smoke; they’re bringing bottles of the goose
And all the girls in the corner getting loose
Screw rehab I love my addiction
No sleep, no sleep, I am always on a mission..’

Collaborations are common throughout the album. The somber “Put Me Back Together” was co-written with members of The All-American Rejects. Track “Love Is The Answer” features Hindi vocalist Amrita Sen using Hindi instrumentation. Make no mistake about it, “Raditude” sounds like a Weezer album, but it has a lot of fresh material to keep fans hooked even longer. The Deluxe Edition features four bonus tracks including the heavy “Get Me Some” and the uplifting “The Underdogs”. All four songs are strong efforts and top many songs from previous albums.

Again, as with any recent Weezer release, there are critics aplenty. “These days, Weezer are less of a band, and more of a punch line or a punching bag,” says Michael Patrick Nelson of the Long Island Press. “And lord, they deserve it. The disgusting ingredients cooked into (shudder) Raditude add up to a malevolent stew of stinking trash—Promotional Snuggie? Kenny G? That album cover?” Nelson is obviously not a huge fan, but he also shows why so many people still love (or hate) Weezer. They make fun music and have a great time while doing it. Their videos are hilarious and their shows often involve trampolines and the occasional giant spider costume. They are who they are and from the songs and even the album art inside, “Raditude” reflects that perfectly.

Rating Plate - Great

 

 

Courtesy Stony Brook Independent

Visioneers

Posted by Mike On November - 11 - 2009 ADD COMMENTS
Visioneer

Visioneer

I recently just watched a movie called “Visioneers” starring Zach Galfinakas, Judy Greer, and Mia Maestro. Rarely do I identify with a movie so deeply. I was curious if this would be like all of Zach’s other movies… ridiculous and hilarious. This movie was both of those things but in a completly different fashion. One which I did not expect from the “Hangover” star. Like Will Ferrel’s “Stranger Than Fiction” this gives us a different approach of the actor. Although Zach does seem to get a little bit of himself in their(The wife-fight, make-out scene). It’s fresh and if your willing, a completely enjoyable experience. The message is well worth it.

Judy Greer with sex toys.

Judy Greer with sex toys.

Zach plays George Washington, a typical office worker whose job is a Visioneer for the most profitable company ever to exist, Jeffers Corp. Zach’s world has some problems. People are com-busting (exploding) by the 1,000s but it’s not all bad when you live in the “perfect” world. He has a house, a kid, a wife (Judy Greer), a boat, etc. It’s seemingly a suburban paradise as long as your a cog for Jeffers Corp. Zach’s character seems to be suffering symptoms of exploding. His worry and fear lead you to wonder if he really will.

Zach

Zach with his Brother

The movie is really good commentary of our own culture. Working boring jobs, using things such as the media to distract us from our own unhappiness. The way they greet each other is by giving the middle finger salute which is hilarious at first. It’s more than just a gag its the director and writer’s way of saying “Fuck You”. Fuck You to big business, fuck you to dry boring lives, fuck you to “plastic” cookie cutter wives, etc. It gets its message across most importantly at the climax (will he do it, wont he do it) and at the end your left with something to dwell on. If you’re really in a rut you should see this movie. At the very least you’ll hopefully pick something out of it.

Rating Plate - Great

Halo 3: ODST Campaign Review

Posted by Mark On September - 27 - 2009 ADD COMMENTS

Well boys and girls, Bungie studios has graced us with yet another Halo first person shooter, except this time you don’t play as the Chief.  In this game you’ll find yourself playing as a UNSC Orbital Drop Shock Trooper, or ODST for short.  An ODST is basically a future version of a U.S. Marine, the best of the best, but still just a human.  This means that you can’t take tons of damage, you can’t punch a Brute in the face and break his nose with one hit, and you don’t have a digital incarnation of a woman in your head to help you.  You do however have a silenced SMG with a 2x scope, a silenced Magnum with a 4x scope, and a cool visor cleverly referred to as VISR.  Alright, it’s review time, prepare to jump…

In the opening cutscene of ODST you get to meet your team of fellow ODST’s.  You play as a rookie who is intended as a replacement.  Your commander enters the room and talks to Buck, the team lead, as everyone suits up and prepares to jump onto a Covenant cruiser.  Once on your descent your commander tells your team to veer off course for “something she needs to do.”  You land in the city of Mombasa and then the game begins when your character wakes up 6 hours after the jump with no sign of his team members.  Your mission now is to explore the dark city, find clues, and piece together what happened to your team.

Walking through the dark city of Mombasa is awesome, and the VISR is necessary as it acts as your night vision.  It outlines everything in your surroundings and shines a bit of light directly in front of you.  The setting and time of day also lends well to sneaking around, which is definitely the way to go when posed with a patrol of two Brutes and a handful of Grunts.  This is where your silenced Magnum comes into play, it is the best gun to use for picking of Grunts, and if you stay well hidden you won’t alert the Brutes.  This is important because a Brute can easily take an entire clip of your SMG and then some before falling to his knees and you’ll find that the Covenant weapons will work a lot better against these energy-shielded monsters.  Once you tiptoe you way through a few patrols and take down your first few Brutes you will find the first beacon, a clue to what happened to your team.  These beacons are what keeps the game fresh, they put you in the shoes of one of your squad mates as you play through an action-packed mini-mission.  You’ll have tasks like blowing up a bridge, defending a tower, and even stealing a Phantom, the Covenant drop ship.  Each beacon will bring you closer to the present until you can finally figure out what happened.

ODST is a Halo game and therefore plays like a Halo game but it is a lot harder due to your hero not being a cybernetic super soldier.  You will need to take cover, you will need to pick the right weapon for the job, you will need to avoid certain enemies at times, and you will also need to watch your health bar as this game doesn’t feature regenerating health.  You have “stamina” that will recharge over time, like a shield, and once your stamina has depleted your health bar is next.  If your health bar gets low your going to need to look for a health pack or one of the cities healing stations.  This adds a constant feeling of danger to the game, if you’re low on health then even a group of 3 Grunts or a single Jackal with a Beam Rifle is a major threat to you.

Visually the game looks similar to Halo 3, which isn’t bad by any means.  About half the game takes place at night which lends itself to more of a horror or thriller feeling, something I thought was very cool.  That brings me to the soundtrack, possibly the best yet for any Halo game.  It’s one of those games where you will actually take notice of the music, you’ll get pumped when you hear it kick in right before you drop in behind an enemy patrol.  You’ll get scarred when your in a dark room with nothing but a Needler and you know that there is a Hunter outside as the music builds up.  It makes the game very immersive and it’s easy to play the game for a few hours straight.  Having said that, I beat the game in about 6 hours on the Heroic difficulty, fairly short yes, but a lot of fun and definitely worth another play-through at the least.  There isn’t any part of the game that is slow or uninteresting, making it an action-packed adventure that you don’t want to stop playing until it’s over.  There is also co-op, firefight, and the almighty Legendary difficulty to try your hand at, but I promise you that Heroic is the best way to play the game.  It is challenging enough where you will fail multiple times but not frustratingly difficult where you want to give up on your life.

All in all the game is a great play and I recommend it to anyone who has enjoyed any shooter at one time or another.  The story is fairly interesting and serves as a much better set up to Halo 3 than Halo 2 did.  Final verdict… Great!

Rating Plate - Great

New Foo Fighters Single Revealed

Posted by Monahan On September - 23 - 2009 ADD COMMENTS

Great googily moogily! Check out the new single from the Foo titled “Wheels”. This is one of 2 new songs from their upcoming greatest hits album to be released on November 13th. Kind of reminds me a little of “Long Road to Ruin”. Almost a country feel, but I like it so far. The other song is titled “Word Forward” but hasn’t been released yet.


YouTube - Link

Here is the full track list:

  1. All My Life
  2. Best of You
  3. Everlong
  4. The Pretender
  5. My Hero
  6. Learn to Fly
  7. Times Like These
  8. Monkeywrench
  9. Big Me
  10. Breakout
  11. Long Road to Ruin
  12. This Is A Call
  13. Skin and Bones
  14. Wheels
  15. Word Forward
  16. Everlong (Acoustic)

Seems to me like a pretty solid track list. No real omissions jump out to me right away. You could make an argument for “February Stars”, “Hey, Johnny Park!”, and maybe even “Let It Die” but they seem to have nailed it. Only one song from In Your Honor is kind of odd. “DOA” and “Cold Day In The Sun” are the first to come to mind. But hey, thats what happens when you have so many damn good songs.

Marvel Ultimate Alliance 2: First Impression

Posted by Mark On September - 18 - 2009 ADD COMMENTS

I ordered the game online about a week before it’s release and to my surprise it was sitting on my desk when I got home on Wednesday.  I dropped the disc into my 360 a started a brand new single player campaign.  The opening cut scene is quite cool and the cut scenes in general look great.  The in-game visuals don’t fall short either especially considering the amount of things that can be onscreen at once.

The roster of characters should be familiar to anyone who played the first one with a handful of additions and replacements, most of which are welcome.  After the introduction level the game hands you a good number of characters to build your team with, none of which really lack when compared to each other.  The RPG elements are all there from the first game too, but slightly toned down.  You’ll be able to assign power points to 4 different powers for each character and ability points to 4 to 6 different abilities.  The powers are a lot of fun, especially with the heavier character like Thor and Hulk.

My single-player adventure got me about 30 minutes into the game when I received an invite to an Xbox Live co-op game.  Now this is where the game really shines; multi-player.  When on Xbox Live each player can choose their character and level them up however they please.  This is also when the “Fusion” powers become the most fun.  The “Fusion” powers allow two characters to team up and do a single devastating move with one of three effects; clearing, guided, or targeted.  In single-player you simply hold the left trigger and press the button corresponding to the character you want to do a fusion with.  In multi-player the two players that want to perform a “Fusion” both press the left trigger and the same time.  This makes pulling them off more exciting, it gives you a feeling of teamwork and the pay off is always satisfying.  Seeing Hulk throw Wolverine like a shot-put at straight at Yellow-Jacket’s cranium and then a damage counter of 500+ appear warrants an outburst of something along the lines of “Holy Shit!”

The game is incredibly addicting, especially when playing with a couple of friends in the same room, which I did for about 5 hours straight.  There are a ton of collectibles to be found in every level ranging from power-ups to concept art and videos to training mission holograms that you can play at the HQ.  The training missions are difficult and pose different challenges then the game’s regular missions.  The game looks like it has a good amount of replay value, especially with the two different sides you get to choose from about an hour or so into the game.

Having said all of that, there are a few things I didn’t like.  For instance the “Fusion” powers, while awesome, dont have much variety.  If I had to guess how many different animations there are in total for these “Fusions” I’d say about 10, maybe 15.  Not awful, but when given a roster of 24 characters that can fuse with each other you end up just seeing the same “Fusions” rendered a different color which just seems like a cheesy shortcut.  This is also noticeable in a few of the characters regular powers, like Iron Man’s, Spiderman’s, and Human Torch’s projectile power.  Another problem can be found on Xbox Live.  The game has a tendency to lag when the action gets intense which really slows down the momentum and on top of that, if one player leaves, the game is over for everyone.  The game is also pretty easy on the hardest available difficulty, there is one more to be unlocked, but you must beat the game first.  And my final gripe is a small one, the dialog system.  You get three choices in every conversation; one aggressive, one diplomatic, and one defensive.  This wouldn’t be so bad if it were true, but the speech choices often do not match their category.  Also your characters will not talk during these conversations which is annoying

Find the defensive speech choice.  I dare you.

Overall though the sheer amount of fun that you can have while wrecking house in this game, which is most of the time, makes up for all of the shortcomings.  Now that I’ve clocked about 8 hours into the game (and no, I haven’t beaten it yet) I think I can honestly say this game gave me a GREAT first impression.

Rating Plate - Great

Alright, I’ll be playing Ultimate Alliance 2 if you need me.

Wolfenstein Reveiw

Posted by Mark On September - 14 - 2009 ADD COMMENTS

So I finally got around to playing Wolfenstein this past week and I have to say that I’m glad I didn’t buy it.  Now don’t get me wrong, the game is a lot fun and has some new ideas that are pretty cool and work well, but when it comes down to it the game just can’t stand up to the big titles.

Let me start with the single player campaign.  From a visual perspective the game is about average, nothing looks bad, there is no noticeable texture pop-in or anything but nothing looks great either.  This isn’t one of those games where you’re going to stop and just watch what’s happening in the distance.  Same goes for the sound, its well put together with decent voice overs and fitting background music.  The sound effects in the single player portion are solid, grenades make a nice “boom” and the various guns, including the fictional ones, sound nice and visceral.

That brings us to the game play, which is where Wolfenstein racks up its points.  The game puts you in the shoes of B.J. Blazkowicz who should be familiar if you’ve ever played another Wolfenstein game.  The guy is a pretty bad-ass action hero, what with taking on hordes of Nazi soldiers and various monsters created from various experiments single handed.  The structure of the game is fairly different that most shooters, your “homebase” is a small free roam area that has plenty of enemies around, and you need to go to certain parts of this area to receive your mission.  You can also visit the black market to buy ammo and weapon upgrades with the gold you find, which is probably my favorite part of the game.  You can take a simple Kar98 rifle and turn it into a silent, destructive, sniper’s dream.  The missions are very linear so you can’t get lost but you also have no freedom to approach a situation from different angles.  Well, actually, that last statement isn’t exactly true.  See the game introduces magic abilities, or the “Veil,” pretty early on.  These abilities range from simply being able to see shortcuts to having an impenetrable shield that can reflect bullets back at enemies and being able to slow time nearly to a standstill, allowing you to dodge rockets and obliterate enemies.  You will also come across some not-so-typical weapons throughout the game as well, such as the Tesla and Particle Cannons.

The missions are varied enough to keep you interest and the introduction of new enemies every few levels keeps it fresh and challenging (or in the case of the “assassin”, frustrating).  The boss fights are exciting and require you to use the “Veil” to point out weak spots in both the enemy and your surroundings.  All in all the single player campaign is a fun adventure and the weapon and power upgrades are a good incentive to try and find all of the gold in each level.

Rating Plate - Good

Now I’m going to rant about the multiplayer.  I really don’t know what happened here, it’s almost like a different game.  Pretty much everything I said about the single player does not apply here.  The visuals are downgraded, which is expected to preserve bandwidth, but the audio is abysmal.  The guns sound like toys and the explosions, well, I can’t even call them explosions.  There is a total of eight maps to play on a handful of basic game types.  Now eight maps would be just fine if all of the fighting and action didn’t occur in one are of the map.  On Manor all of the fighting takes place on the stairs, on Bank in the Courtyard, and on Chemical I had trouble finding any action what-so-ever.  Id Software also tries to preserve the upgrade system from the single player, rewarding you with money for each action that helps your own team.  However you get such minuscule rewards the only way to buy any of the $4000 upgrades in a single match would to be to play for 30 minutes or more.  I managed to scrape together enough funds in a game of death match to get the cheapest ability available, which was a speed boost for the engineer, a healing aura for the medic, and a lame ass air strike for the soldier which is basically just another grenade.  On top of all of this it took me a good 20 minutes just to find a room that the host didn’t drop out of and even then lag was almost guaranteed.  I think it’s plain to see I was highly disappointed with the multiplayer portion of this game and therefore I will deem it POOR.  Sorry Wolfenstein, but you just don’t have what it takes anymore.

Rating Plate - Poor

Film Review: Big Fan

Posted by Monahan On September - 11 - 2009 ADD COMMENTS

big_fan

By Chris Monahan

Finding a theater that played the film Big Fan was not easy. Because the film was not in wide release, I traveled 45 minutes to Clearview’s Manhasset Cinema on Labor Day afternoon to see it. For me, the trip was well worth it, and being a die-hard New York Giants fan certainly helped.

Big Fan is written and directed by Robert Siegel, who also penned the screenplay for 2008’s critically acclaimed film The Wrestler. Interestingly enough, Siegel was once editor of the satirical newspaper and website, The Onion. These films are certainly a departure from his previous work. Big Fan is Siegel’s directorial debut and one can see the elements it shares with his previous screenplay. As with the The Wrestler, Big Fan is a sports movie that focuses on a somewhat depressing main character.

Paul Aufiero’s (Patton Oswalt) life is the New York Giants. He almost literally lives, eats and breathes the Giants. It’s too a point where even his family considers him a pathetic individual. On a gameday, Paul and his friend Sal (Kevin Corrigan) might tailgate in the Stadium parking lot; then they’d head to their seats, in front of a TV in the stadium parking lot. During the week, Paul works as a parking garage attendant where he prepares small speeches about his favorite team to deliver on his favorite sports talk radio show. Often he goes toe-to-toe with “Philadelphia Phil,” fan of the rival team Eagles, who also calls in to the station. Football is everything and Paul has no time for a career or girlfriend, much to the dismay of his mother.

The films main conflict begins when Paul accidentally runs into his favorite player, Giant’s star linebacker Quantrell Bishop. The encounter leads them to a New York nightclub where a misunderstanding between Paul and Bishop ends violently. Throughout most of the film Paul struggles with a decision that could ruin his hero’s career and his favorite team’s chance at success. It’s interesting to see how a man’s extreme fandom can tear him down and potentially ruin his life.

Patton Oswalt, of King of Queens fame, nails the role of Paul Aufiero. He captures the essence of a pathetic superfan. The viewer can go through any number of emotions when observing Paul. You can sympthasize, pity or even relate to Paul on a certain level. Many people who have a favorite team they sometimes obsess over may not like what they see in Paul’s character. They might see a little of themselves. Paul is certainly an extreme case but we all know that guy or have at least seen him on display at a bar or at a game. He’ll go to extreme lengths to defend his team, watch every second of every game and he knows the name of the teams 3rd string tight end in 1993. Pathetic to some people, but a way of life to many.

I particularly enjoyed this film as a guy who lives in New York, loves football and the New York Giants. All the player references and stereotypical characters made the film even better. However, a person who has no knowledge of sports culture and doesn’t care at all about football could struggle to enjoy it as much as I did. Though some will appreciate Oswalt’s engrossing performance and personal conflict, they could find interest in the obsessive fan world that Siegel draws you into and portrays so effectively. Most will find something in this film to enjoy, but if you’re a “Giant” sports nerd like myself, you might end up loving it.

Rating Plate - Good

 

 

Courtesy: Stony Brook Independent

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